4 ms·
Why not simply simulate the body (or indeed multiple bodies) in a virtual world? Easier to build, parallelize, extend, maintain. Possibly somewhat safer too.
by tener 10y ago
Why not simply simulate the body (or indeed multiple bodies) in a virtual world?
Easier to build, parallelize, extend, maintain. Possibly somewhat safer too.
- erikpukinskis 10y agoThat works, if your virtual world is good. But that's a big if. You've just taken one really hard problem (learning about the world) and turned it into an even harder problem (simulating the world).
- tener 10y agoSome games are pretty convincing sand boxes and it's not obvious to me that you really need full range of senses to properly teach the AI.
- deleted 10y ago[deleted]
- justinpombrio 10y agoThis is exactly the premise of The Talos Principle :-)