4 ms·
Apparently these massive day-one patches are a way to work around consoles' certification programs: http://ramiismail.com/2016/08/patch-the-process/ http://rami
by panic 10y ago
Apparently these massive day-one patches are a way to work around consoles' certification programs: http://ramiismail.com/2016/08/patch-the-process/ http://ramiismail.com/2016/08/patch-the-process/
- grogenaut 10y agoIt's not a way "around it". It's how you keep working right up to ship. Cert usually starts 2-4 weeks before launch, eg when it is required to be "done" for disk printing. This matters less for online games but disk non-network games have to "work" when printed to disk. It's also partially a way to let developers have a bit of slack in a system that is modernizing. Before you react and say "well it should modernize", relalize that the console holders (sony/ms) are protecting the sizable percentage of console owners who don't have what you'd call broadband from launch day issues. This process at least makes the devs think about the patching process. Source: I sheparded 3 AAA games through cert for playstation.