3 ms·
I've definitely noticed this, too. A lot of the Pokemon Go playing I've seen basically just involves people just standing around in their own world, swiping and
by jdpigeon 10y ago
I've definitely noticed this, too. A lot of the Pokemon Go playing I've seen basically just involves people just standing around in their own world, swiping and not talking to anyone.
Still, I think there's potential for the game. When Pokevision was live I remember seeing a big group of teenagers roll in to a park together to catch a rare Exeggutor. A battle system where you can challenge other players in real time would be amazing.
- lcdvirgo 10y ago@jdpigeon Glad to see that I am not alone for this perspective. I am a millennial, and I would say that I am above average for using tech gadgets but I am pretty traditional on the inside-I still prefer holding a good hardcover book to read in a lazy afternoon. Thanks for your comment! I really appreciate it. Feel free to send me an email hello [at] madebychip.com if you have additional things to add. I would like to hear more from the parents' perspective :)
- mc42 10y agoThough it's my two cents, Niantic got part of the Pokemon games but missed out the biggest thing that made it fun. Random Battles! Battling your friends (as early as Gen 1 [2]) You can't weaken random Pokemon at all, you can't just hatch eggs in your bag without Incubators, you can't go beyond the level cap of 40. Nintendo had spent a ridiculous amount of time and effort for evolutionary charts, catch rates, and so many other things. [1] If people enjoy the dumbed down game, with not even the "core features", or "new Pokemon", I do believe they'd make ludicrous amounts of money with a near-faithful recreation of mechanics. [1] - http://bulbapedia.bulbagarden.net/wiki/Catch_rate http://bulbapedia.bulbagarden.net/wiki/Catch_rate [2] - http://bulbapedia.bulbagarden.net/wiki/Game_Link_Cable http://bulbapedia.bulbagarden.net/wiki/Game_Link_Cable I digress though, as it's gotten me out of the house having fun.