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Also see this interview http://us.wii.com/iwata_asks/nsmb/vol1_page1.jsp http://us.wii.com/iwata_asks/nsmb/vol1_page1.jsp for how Mario was conceptualized. A lo
by hboon 17y ago
Also see this interview http://us.wii.com/iwata_asks/nsmb/vol1_page1.jsp http://us.wii.com/iwata_asks/nsmb/vol1_page1.jsp for how Mario was conceptualized. A lot of the functionality and visual features were due to constraints in the gaming systems back then and clever UX designs. E.g. why Mario wore overalls or why he's even a plumber.