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Since the OP said: > I help develop a fairly popular webgame. ... unless the web-based game relies on a plugin that can skirt the browser's sandbox, there's n
by sah2ed 10y ago
Since the OP said:
> I help develop a fairly popular webgame.
... unless the web-based game relies on a plugin that can skirt the browser's sandbox, there's no way to probe for active ports.
- wbl 10y agoYou can ask the server to do it for you.