3 ms·
Given the last word in your sentence, I assume you didn't know about this "surface" for D&D: http://blogs.msdn.com/surface/archive/2009/12/16/new-gameplay-vide
by thorax 17y ago
Given the last word in your sentence, I assume you didn't know about this "surface" for D&D:
http://blogs.msdn.com/surface/archive/2009/12/16/new-gameplay-video-with-d-d-on-surface.aspx http://blogs.msdn.com/surface/archive/2009/12/16/new-gamepla...
Of course, $499 versus $15k is a big difference, but this shows some of the potential of a larger touch interface here.
- pieter 17y agoI'm not sure this would scale to an iPad-sized surface. I also kinda like the free style GameTable allows you -- the Surface example (though very cool!) seems to take some control of the game out of you. A D&D tool could be very nice -- just allow a DM to quickly sketch an area, add some characters and allow the players to interact. I think the killer feature would be playback of the battle/whatever, just keeping the history of where everybody moves.
- derefr 17y agoIf these things became cheap enough that everyone had one, each player could have a networked interface that had the game table in one panel/tab, the rules in another and their stats in a third. It'd almost be like an MMO UI, but operated manually. Additionally, everyone could have a different view—the DM could be looking down a corridor that is "fog of war"-ed for the PCs. On the other hand, if everyone had a unified interface, all the iPads could be layed out together on the table to make one big surface, where scrolling one scrolled the others as well.