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I believe it. Even in the released game, the NPCs' schedules break down on certain edge cases and they revert back to this kind of chaotic behavior. I've watche
by Hemospectrum 10y ago
I believe it. Even in the released game, the NPCs' schedules break down on certain edge cases and they revert back to this kind of chaotic behavior. I've watched Quill-Weave sneak across town and follow someone into a temple to steal food out of his pockets, because her travel schedule (regularly visiting a certain town) was disrupted by interactions with the player.