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I'm not running a business. I'm writing an open source library that needs certs because browsers are banning features unless served from https http://docs.happ
by greggman 10y ago
I'm not running a business. I'm writing an open source library that needs certs because browsers are banning features unless served from https
http://docs.happyfuntimes.net http://docs.happyfuntimes.net
One cert per game * one hit game = need 10s of thousands of certs. But even without a hit game a single game jam would hit the limits
For reference here is an example of a similar problem and solution but it required $$$$$$
https://blog.filippo.io/how-plex-is-doing-https-for-all-its-users/ https://blog.filippo.io/how-plex-is-doing-https-for-all-its-...
PS: I know this is not a problem with Lets Encrypt. They are not trying to solve this problem.
It is a problem that needs a cheaper solution at least for open source projects.
- peteretep 10y ago> It is a problem that needs a cheaper solution at > least for open source projects. Maybe: games.example.com/foobarbarz instead of foobarbaz.example.com?
- greggman 10y agohow would this help? Like Plex each game is running a local webserver on a user's home computer/apple tv/android tv/etc. It's those devices that need the certs in order to serve content to browsers on player's smartphones.