2 ms·
I love trying out all the cool new stuff coming out but most of my actual playtime is spent in multiplayer experiences like Rec Room, QuiVR, and Hover Junkers.
by etcet 10y ago
I love trying out all the cool new stuff coming out but most of my actual playtime is spent in multiplayer experiences like Rec Room, QuiVR, and Hover Junkers.
A lot of stuff is free right now which is awesome for consumers. Social games like Rec Room practically have to be free and that team seems to be positioning themselves well to be the go to social experience. It's so strange, where the hell are all the big players?
I think you can still get your VR game on Steam with basically anything these days so if you have the chops I would say it's well worth it to put a prototype out there to see if it sticks. Stuff like https://github.com/thestonefox/SteamVR_Unity_Toolkit https://github.com/thestonefox/SteamVR_Unity_Toolkit makes it really easy to get started. Everyone is starved for content and many of us would pay $5-$10 for a short or bare bones experience if it's done well.