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> and AFAIK wouldn't be able to 100% obviate Gecko's current renderer, for legacy reasons(?) I assume they'll make the cut-over at some point as WebRendern sho
by dingaling 10y ago
> and AFAIK wouldn't be able to 100% obviate Gecko's current renderer, for legacy reasons(?)
I assume they'll make the cut-over at some point as WebRendern should run on most post-2010 hardware. Will Mozilla drop support Firefox for those oldest machines? We don't know, they don't seen to have developed a strategy as yet.
There are software shims for GPUs that can't provide the required OpenGL features but performance is awful.
- pcwalton 10y ago> There are software shims for GPUs that can't provide the required OpenGL features but performance is awful. WARP and SwiftShader are better than you might think.
- metajack 10y agoI believe we did an experiment with llvmpipe which wasn't nearly as fast as webrender on a GPU, but was faster than the other software renderers. So there is some reason to hope for a very easy software fallback that is still competitive with other software renderers.