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Thanks. So it's building a hash tree with deterministic chunking and that means you can cheaply update the hash after updating parts of the tree as you only hav
by ah- 10y ago
Thanks. So it's building a hash tree with deterministic chunking and that means you can cheaply update the hash after updating parts of the tree as you only have to rehash certain bits?
Does that mean that your chunk sizes are kind of fixed? Do you think there's a way to retain that advantage and be able to coalesce smaller chunks into larger ones?
Say your smallest nodes are 4KB but for more efficient storage you might want to go up to 4MB chunks.
Could that be done while retaining the same hash for the same underlying data?
- bkalman 10y agoKeep in mind (if this wasn't clear) that the chunks are only probabilistically 4K: https://github.com/attic-labs/noms/blob/master/go/types/rolling_value_hasher.go#L16 https://github.com/attic-labs/noms/blob/master/go/types/roll.... I.e. the thing that's "fixed" here is the chunk size we're aiming for. The chunks themselves could be of any size. In any case, that's a good question - we might want to do something about that down the line. But, if we did change that constant, the structure of the trees will change, and all[1] the hashes will change. [1] a small number will stay the same