4 ms·
the bottomline is that epic wants to make money out of the engine so unless they are willing to lose marketshare to other engines (e.g. Unity) they will eventua
by kyriakos 10y ago
the bottomline is that epic wants to make money out of the engine so unless they are willing to lose marketshare to other engines (e.g. Unity) they will eventually have to accept that their engine will be used for UWP apps.
- douche 10y agoI'm still waiting on seeing some real UWP apps that aren't first-party Microsoft efforts or shovelware. The platform is not exactly new, and I'm just not seeing anybody bothering to adopt it.
- wlesieutre 10y agoNetflix is on board, as is Hulu. But the platform makes more sense than average for them, since they want to be on Xbox. http://www.windowscentral.com/netflix-looks-be-readying-its-own-universal-app-xbox-one http://www.windowscentral.com/netflix-looks-be-readying-its-... I really liked the idea MS had with phones that could scale up to full screen devices if you docked them, but I'm more skeptical of this. Aside from media providers, who else is going to put in the effort to make their UI controller-friendly? Game engines are just about the only other example I can think of.
- ocdtrekkie 10y agoI think the goal of scale-up would be to make it so easy people just put it in. Swiping up and down on the phone could be pushing up and down on the joystick on the Xbox, or using the scroll wheel on the PC. In theory. Obviously if not adjusted some, user experience suffers. But the idea is to make it so easy to adapt to different form factors, it just seems normal to. (People expect these days that their Android phone or iPhone app will work well on an Android tablet or iPad, for instance.)
- forrestthewoods 10y agoFirst UWP needs to have market share.