3 ms·
The linked article[1] about stb_truetype seems to have polygons instead of fonts so it could be used for polygons or any vector. [1] http://nothings.org/gamede
by speps 10y ago
The linked article[1] about stb_truetype seems to have polygons instead of fonts so it could be used for polygons or any vector.
[1] http://nothings.org/gamedev/rasterize/ http://nothings.org/gamedev/rasterize/