3 ms·
I watched half a play-through, someone may point out something I didn't notice - but it looks fairly uninspiring. The two players playing hardly interacted (it
by forgotpwtomain 10y ago
I watched half a play-through, someone may point out something I didn't notice - but it looks fairly uninspiring. The two players playing hardly interacted (it didn't seem what one player was doing had that interesting of an impact on another players strategy), further it seems like the common-case where there are one or two optimal strategies that you derive after a couple playthroughs and after which there are not enough dynamic elements add much novelty.