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Flat UI and minimalism has destroyed UX. What's a button? What's a badge? What's a tab? What's clickable? What's an indicator? Who knows? It's all plain
by carsongross 10y ago
Flat UI and minimalism has destroyed UX. What's a button? What's a badge? What's a tab? What's clickable? What's an indicator? Who knows? It's all plain boxes or circles and it's all washed out.
There were problems with skeuomorphism, to be sure, but the design communities reaction has been even worse.
- ramenmeal 10y agoYeah I think Google's on a much better track with material design. It's "flat" enough to look modern, but gives you better UX cue's.
- carsongross 10y agoStill not enough depth, but it is better. Eventually I hope we settle on something between bootstrap 3 and the original OSX visual easements.
- oliv__ 10y agoTo me, it looks like the worst of both worlds: ugly shadows stand as ruins of the past, while usability still takes a hit as the guidelines still tend heavily on flat design trends.
- wmil 10y ago> There were problems with skeuomorphism, to be sure One big problem was that UX people never figured out what the correct way to operate a thumb dial with a mouse was.