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Thanks, glad you like it! Yeah making it easy to extend is sort of the next step I think. Right now the way it's packaged it would mean cloning and editing a fe
by trinagle 10y ago
Thanks, glad you like it! Yeah making it easy to extend is sort of the next step I think. Right now the way it's packaged it would mean cloning and editing a few different places (JS, shader, possibly adding UI elements), but I'm thinking of working on packaging and possibly adding features like:
* API for adding a Points Layer or Lines Layer which allow you to specify points and lines with lat/long and maybe scale and color
* API for a Video Layer so data from an animation can be overlayed (for example month by month data like http://neo.sci.gsfc.nasa.gov/view.php?datasetId=MCD43C3_M_BSA http://neo.sci.gsfc.nasa.gov/view.php?datasetId=MCD43C3_M_BS...)
* An offscreen canvas that a developer can render to and the colors are just literally placed over the existing rendering, so a developer can use d3 and have their visualization appear on the globe (possible frame rate issues, but would work if this layer didn't have to update too often)