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Asked for it in the initial interview. I thought I was going to give back a day in negotiation and do 4d/w, but it didn't come up. I figured I could always come
by Harkins 10y ago
Asked for it in the initial interview. I thought I was going to give back a day in negotiation and do 4d/w, but it didn't come up. I figured I could always come back after and ask for more hours if I need the money or couldn't fill the time.
I have heard of exactly two other devs at 3d/w in the last 5 years so I wouldn't pin any hopes on that, but there's plenty of people at 4d/w.
- ishbits 10y agoI'm currently doing 2 days a week on a contract. It's a fixed monthly rate contract. When summer is over I'll likely move to 3 or 4 days a week (my choice). It's a sacrifice in money, not to mention the work is for a non-profit open source project. But it's relaxing.
- colejohnson66 10y agoWhat project may I ask?
- abdullin 10y agoI'm currently doing ~2d/w at our company. The arrangement was - I'd spend as much time working as I could and want. However a baby and the other matters tend to take their share of time, leaving 60-70 hours of work per month on the average. There are a few other developers/devops in the same office who are working on the same arrangement. I wouldn't think that this situation is unique to the industry.
- estefan 10y agoI've just been doing 3 d/w for the last 3 months. Negotiated it on a contract. I did it initially to decide whether to start a startup, but at the same I sorted out loads of admin, bought a guitar, and learnt loads of other stuff. I loved it. Mind you, where I am is incredibly flexible with me. Last year I worked 1 d/w remotely for the summer (two mornings a week in fact, not even a whole day :-)). It's probably easier to get this on a contract (and it'll probably help with the IR35 thing if that ever comes up)...