3 ms·
> It is interesting that it would be trivial for them to localize the units, it seems like they specifically didn't. I don't know if I'd call it "trivial". It
by jlarocco 10y ago
> It is interesting that it would be trivial for them to localize the units, it seems like they specifically didn't.
I don't know if I'd call it "trivial". It's not a difficult and challenging problem, but it's boring and tends to be a pain in the butt because somebody has to hunt down everywhere numbers with units are displayed, and it's easy to miss some because it's not easy to notice at a glance whether a number is in metric or imperial, etc.. Even NASA has had problems with unit conversion.
And the conversion in software is easy, but it raises questions of how the converted units would affect gameplay. Would "Walk for 2 km" directly become "Walk for 1.24 miles". Or should everything change a bit so it becomes "Walk for 1 mile," so the numbers work out better.
At the end of the day, Americans aren't completely stupid. Kilometers aren't completely unheard of. They'll convert and get over it. Nobody's going to stop playing the game over it, so there's no point spending money to do the conversion and work out the issues around it.
- to3m 10y agoActually, it's super-easy to tell whether a number is metric or Imperial: it's metric. UK programmers aren't stupid. Metric vs US Customary is a completely different matter and I couldn't possibly comment.