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JRPG's yes, roguelikes no (or at least not the "pure" ones like ADOM, Brogue, DCSS, Nethack, etc. which have permadeath and require a good deal of skill). Mayb
by Al-Khwarizmi 10y ago
JRPG's yes, roguelikes no (or at least not the "pure" ones like ADOM, Brogue, DCSS, Nethack, etc. which have permadeath and require a good deal of skill).
Maybe you meant MMORPGs and JRPGs? Because MMORPGs tend to fit to that template.
- Pxtl 10y agoI mean the grind "RPG without a plot" such as Diablo where there's only difficulty when you hit a level cap or you try to rush the game, but for most players it's "grind until you're OP then kill boss".