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I suspect I'm the wrong person to answer that, having very little exposure to today's children. Over the span of my youth (I'm 34, so consider this 80s-90s) I
by soneil 10y ago
I suspect I'm the wrong person to answer that, having very little exposure to today's children.
Over the span of my youth (I'm 34, so consider this 80s-90s) I lived the transition from building forts in the woods and rafts on the rivers (never went well, never stopped us trying) to arguing over who's turn it was on the playstation.
Now I read articles about "free-range children" and parents getting in trouble for even letting them walk to school, and .. I realise I'm biased by my inputs (no-one writes articles saying "hey, nothing's changed"), but it seems like this is a different era. And damnit, I'm not old enough to call things eras yet.
But it does seem the 'mobile' has been missing in 'mobile gaming'. We've built an entire industry on "always available gaming" or "something to stare at on the subway gaming", but it's taken 34yo men playing what's basically an easter-egg hunt, to remind us what 'mobile' actually means.
- sidek 10y agoIn my early 20s. But my experience was that kids balanced "outsideness" and "insideness". Maybe one day you'd sit around on the PlayStation for six hours. The next you would bike out to the woods. I think most kids still intrinsically like the outdoors-- there is a lot of cool stuff out there.