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> From a gamer's perspective, Pokemon Go has been a disaster so far. Not at all. It is a similar experience to the launch of any MMO game. Any gamer will recog
by Raphmedia 10y ago
> From a gamer's perspective, Pokemon Go has been a disaster so far.
Not at all. It is a similar experience to the launch of any MMO game. Any gamer will recognize the symptoms and wait a bit. As for casual gamers, they are casually playing it and barely notice the issues. They play the game one hour a day. If one day the app is not working they simply do something else and try the next day. I have not experienced downtimes that lasted more than one day.
In my small town, there is still hundred of people playing. When I go to the public area I can see kids running around playing with teenagers and adults along with some elderly.
To be honest, I have never seen this town so alive. Normally this area would be almost empty. I would go there to play music on the public benches because I knew that I would not be disturbed. This week the place was filled with people every day.
- soared 10y agoIt is EXACTLY the launch of a new MMO. If you've played WoW on the launch day of a new expansion, very little actually works. Servers are overloaded, there are too many players, basic bugs break core mechanics. The spikes are just too extreme to handle. That being said, everyone sees the new content for the first time, and recognizes its potential. You get to explore a whole new world, surrounded by TONS of people. The only difference is pokemon go is in the real world. And that is an insane difference.
- thaumasiotes 10y ago> If you've played WoW on the launch day of a new expansion, very little actually works. Servers are overloaded, there are too many players, basic bugs break core mechanics. The spikes are just too extreme to handle. I have played WoW on the launch day of a new expansion -- in 2010. I experienced a single problem: mob respawn times appeared to decrease as the population of a zone increased, which meant that it was nearly impossible to complete certain quests because the mob respawn time was only a couple of seconds. (The particular quest I'm thinking of involved looting something the mobs dropped, which used a timed progress bar and was interrupted (and canceled) if you took a hit while looting.) When was the last time you played WoW on an expansion launch?
- soared 10y agoWow I'm surprised! 2010 was cata, the only launch I played during was pandara, and it was an absolute mess. I found some numbers and it looks like player count was lower for panda. But I remember tens (hundreds?) of people standing in the same spot because a quest npc had bugged out. I think mobs is a regular problem, and good for Pokemon for making other people's capture not make a pokemon disappear which effectively solved any mob spawning problems.