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You can't find any info because it is completely false. As a Unity game all of the assets are stored in the asset bundle. The game contains ~60mb of assets. The
by verroq 10y ago
You can't find any info because it is completely false. As a Unity game all of the assets are stored in the asset bundle. The game contains ~60mb of assets. The only data the game fetches are the realtime map data and even those are cached internally.
- epmaybe 10y agoThis isn't entirely true. I've used a package from the asset store that let you dynamically load .fbx files from a server.