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>They keep their 3D models of individual Pokemon including their animations on a CDN and don't perform any caching on the models Could you provide a source for
by djent 10y ago
>They keep their 3D models of individual Pokemon including their animations on a CDN and don't perform any caching on the models
Could you provide a source for this? I did some Googling but could not find any information supporting this.
I definitely agree on the Pokestop data, but I find it hard to believe that models and animations are not assets included in the app file.
- verroq 10y agoYou can't find any info because it is completely false. As a Unity game all of the assets are stored in the asset bundle. The game contains ~60mb of assets. The only data the game fetches are the realtime map data and even those are cached internally.
- epmaybe 10y agoThis isn't entirely true. I've used a package from the asset store that let you dynamically load .fbx files from a server.