3 ms·
The game felt like a pretty thorough exploration of the time-rewind mechanic, and Blow was obviously careful that each puzzle served a unique purpose. I doubt h
by spatulon 10y ago
The game felt like a pretty thorough exploration of the time-rewind mechanic, and Blow was obviously careful that each puzzle served a unique purpose. I doubt he feels like he has anything interesting to put in a Braid II that wasn't already in the first game.
- 27182818284 10y agoI'd even buy some extra levels with just the original Braid's gameplay. I think, though, that he could come up with some new creative power-ups and such to add to the gameplay. I keep thinking like a Mario vs Mario 3 idea. Sure it still had firepower and such, but adding the flying added a lot to the game.