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The problem with Bitmap fonts is that they assume both a pixel density (usually about 96ppi), and a font size. With unicode and smart phones (With up to 6" scre
by consto 10y ago
The problem with Bitmap fonts is that they assume both a pixel density (usually about 96ppi), and a font size. With unicode and smart phones (With up to 6" screens at 4K resolution), it would be impossible to store crisp glyphs for even a fraction of the Basic Multilingual Plane; phone makers still like producing 16GB SKUs! Sure this is one extreme but the benefits of vector fonts can be felt at any ppi with adjustable font sizes.
I'm not saying bitmap fonts don't have their place, but that place is typically old computers or small embedded devices where the complexity of rendering vector fonts is an actual unnecessary performance bottleneck. Vector fonts are easy to use and quick to render, they produce crisp glyphs at virtually (Besides extremely low) resolution and pixel density.
I have a 14" 1080p laptop and so I'm not constantly squinting I use 125% windows scaling and usually about 125% scaling in Google Chrome, although it varies from website to website. With vector fonts this just works, using bitmap fonts would be a lot of ~~software~~ complexity for very little value.