4 ms·
I sincerely feel like standing up and giving a long standing ovation. This is the future of gaming, at lest for 3D shooters, nothing less.
by ArcticCelt 19y ago
I sincerely feel like standing up and giving a long standing ovation. This is the future of gaming, at lest for 3D shooters, nothing less.
- raju 19y agoI was close to tears... Sniff...
- greendestiny 19y agoI'm really not sure about that, and for the sake of all the other VR and AR researchers who have gone before Johnny Lee - he really didn't invent rendering based on head tracking. The reason I'm not sure about this tech for 3D shooters is that its like looking through a virtual window, you can't fully reorient yourself in 3D - I'm not sure what combining this and full mouse-look control would be like. Also on a PC based setup where you're close to the screen the lack of stereoscopic vision would be more obvious. I think its more likely the future of different sort of game - maybe those old cabal style scrolling shooters for instance. Here's a video of some guys doing the same thing with face tracking (ie no LEDs needed) - http://www.youtube.com/watch?v=iUdZk4KUDTI http://www.youtube.com/watch?v=iUdZk4KUDTI
- danteembermage 19y agoMy idea... an old west shoot out. You're in the saloon, peering out the window with a rifle. You can duck out of sight behind the television just like you could with a real window. You could also limit your exposure to different baddies by changing you angle of attack. The directional pad or keyboard could switch between windows, doors, newly created holes, etc. It's not immediately obvious how this will revolutionize all shooters, but for the shooting gallery type this should be included in all of them starting now.
- BrandonM 19y agoMake those IR-LED glasses into stereoscopic vision glasses and the entire 3D effect is realized.