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This kind of display is poor at representing hard, orthagonal edges, which drive much of our user interfaces, lots of text rendering, and pixel art.
by mikejmoffitt 10y ago
This kind of display is poor at representing hard, orthagonal edges, which drive much of our user interfaces, lots of text rendering, and pixel art.
- Retra 10y agoThe depends on the real resolution, doesn't it?
- mikejmoffitt 10y agoIncreasing resolution makes it _better_, but the same resolution with square RGB arrangements will do a better job for the aforementioned contexts.