3 ms·
TBH 5$ is pretty fair pricing- average user is only going to buy one, maybe two NES ports, and serious retro buy-all-700 games people already have it all. It's
by Vexs 10y ago
TBH 5$ is pretty fair pricing- average user is only going to buy one, maybe two NES ports, and serious retro buy-all-700 games people already have it all. It's only overpriced by maybe a dollar or two.
But yeah, 60$ for the kit? Crike that's cheap.
- fredleblanc 10y agoI've always found the virtual console a place where Nintendo could do better. I want to buy a license to a game and have it follow me as I upgrade to new (Nintendo-made) hardware. For example, I have Kid Icarus via the Wii Virtual Console, and Mega Man on the 3DS Virtual Console. Why can't I play those in both places? Why do I have to pay _another_ $5 to play Mega Man on the Wii U? Especially now that Nintendo's online account stuff has shaped up to be pretty good. I'm not even sure if I can play the Wii-purchased Kid Icarus through my Wii U… or do I have to load up the Wii virtual console and then download it onto there? (That I haven't checked.) I don't need all 700 games to be happy, but for $5 per game — for something that we know is basically just an emulator/ROM, I feel like I shouldn't get penalized for continuing up the upgrade path within the company.
- james-skemp 10y agoI understand the multiple buying is because, unlike Microsoft and Sony, they never really invested in their online network to support this.
- JonathonW 10y agoThe Wii U shop knows what VC games you've already purchased for Wii, because it offers upgrade pricing for most of them. And there are a few games out there that do cross-buy between the Wii U and 3DS shops. The multiple purchase issue is a strategic/marketing issue, not a technical one.
- fredleblanc 10y agoI suppose this makes sense for the average person, as most people probably don't understand how to use emulators and what not. Oh well.
- deleted 10y ago[deleted]