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They probably have an emulator already built, given that they sell NES Virtual Console games & have quite a history having ported their games to various platfor
by Bahamut 10y ago
They probably have an emulator already built, given that they sell NES Virtual Console games & have quite a history having ported their games to various platforms (goes as far back as the Game Boy Color I believe with having ported Super Mario Bros. - that is over 16 years ago).
- foldor 10y agoIf we're counting ported games, I might count Donkey Kong on the NES as their first attempt, though I'm sure someone can find an earlier example.
- Bahamut 10y agoWell, I guess they do have a longer history if you count arcade games too. You're probably right on that front.
- rangibaby 10y agoid Software's Keen series was a result of them porting Mario for PC but being denied a license by Nintendo.
- ataylor284_ 10y agoReimplemented, not ported. They wrote it from scratch, using innovative techniques to get the smooth side scrolling that was supported by hardware in consoles.
- bydo 10y agoBack in the day nearly every "port" was a full reimplementation, from the code to custom graphics and sound. Such are the perils of writing to bare metal.
- mattl 10y agoThere are lots of ports from the 8-bit home computer era which don't have this problem. See for example, the number of ZX Spectrum ports to the Amstrad CPC machines.
- Narishma 10y agoYes, and they usually were terrible ports. They ran poorly and didn't take advantage of the CPC's better hardware.
- mrob 10y agoCommander Keen was an impressive achievement for the time, but it did not have console quality smooth scrolling. It ran at only 35fps, not the 60fps of the NES Mario games. The earliest (better than) console smooth scrolling PC game I can think of is Monster Bash, which runs at 70fps.
- bydo 10y agoRomero discusses this briefly here: https://vimeo.com/148909578 https://vimeo.com/148909578