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> I don't want a vendor to get inbetween me and my user audience, but that problem applies equally to iOS devices and gaming consoles. So, pre-iPhone, the mark
by tommorris 10y ago
> I don't want a vendor to get inbetween me and my user audience, but that problem applies equally to iOS devices and gaming consoles.
So, pre-iPhone, the market for downloadable apps for mobile phones was huge and there wasn't any intermediary parties (like, say, network operators) getting in the way of developers, right?
- sho_hn 10y agoWhere did I say that again?
- daxelrod 10y agoOn my Palm Treo, apps were plentiful and there was no intermediary.
- tommorris 10y agoAnd widely used by millions of people?
- daxelrod 10y agoYes, several million Treos alone were sold, and the Palm ecosystem was much larger than just the Treo line. http://blog.treonauts.com/2006/03/sales_double_ov.html http://blog.treonauts.com/2006/03/sales_double_ov.html For a number of years, Palm OS was the dominant mobile ecosystem, with sales almost double of its main competitor WindowsCE.
- tommorris 10y agoSeveral million devices sold ≠ several million people buying software for device.