3 ms·
Not really. A major reason for the early game industry crash was that the "openness" led to a incredible amount of "shovelware" games that overloaded consumers
by speeder 10y ago
Not really.
A major reason for the early game industry crash was that the "openness" led to a incredible amount of "shovelware" games that overloaded consumers with bad choices.
In fact the NES being closed in a very heavy handed manner (for example you had limit of games per year per publisher!) was seen as a good thing that helped rebuild the industry.
Now we are seeing this with mobile, where something like only 1% of the products have decent profits, or steam, that is slowly getting filled with crappy games that are outpacing their "discovery" features and got nicknamed "indiepocalipse" and has as one of its effects make people start to prefer AAA games again, due to lower budget games now being perceived as "most of the times crap, retro hipster pretentious, or both"
- antisthenes 10y agoOne the most important reasons people prefer AAA games is that you can get some semblance of a community. It's almost impossible to even get your friends to try playing a game they've never heard of (that another 100 people play, at most), so the community for the game is DOA. Hence none of the things you can get from bigger games, like guides, support, community, clans, competition, marketplace, mods etc. At best you might be getting a half-dead subreddit.