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Ask HN: What could be the technology stack behind an app like Pokemon Go?
Hi, I was wondering what could be the technology behind Pokemon Go. Everybody loves it, but is there something new? An innovation? Is it using stuff that already existed? What could they be doing in their servers? I was searching about this but couldn't find anything related
- hhandoko 10y agoThis link was provided in another HN post: https://www.quora.com/What-programming-language-was-used-to-code-Pokemon-Go?share=1 https://www.quora.com/What-programming-language-was-used-to-...
- gowthamsadasiva 10y agoGreat Info. Add to the list, "Google Maps API" plays an important role too. The map used in Pokemon Go is custom stack on top of regular Google Maps, the place images used inside PokeStop are from Google Maps too.
- jaxondu 10y agoNiantic has issue scaling the game quickly to more countries. Does not look good for Google Cloud. Even more so as there are ex-Googlers in Niantic in which most people will assume they have better grasp of Google cloud tech. Is it game design make the scaling difficult or is it Google cloud?
- lardo 10y agoYou can decompress an apk as if it were a zip and poke around at the package namespaces. Here's what I spotted without looking too carefully: dagger rx lots of unity stuff SpaceMadness/lunar-unity-console bitter/android-jni-bridge crittercism FasterXML/jackson google/gson Google VR SDK square/otto apache commons io upsight voxelbusters (assets?)