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I've had issues where I definitely successfully capture a pokemon, but either lose connection due to being underground on transit or the servers 'crashing', so
by spike021 10y ago
I've had issues where I definitely successfully capture a pokemon, but either lose connection due to being underground on transit or the servers 'crashing', so I wind up not having the pokemon saved to my record. Makes me think they aren't doing much, or any, local caching.
- ap3 10y agoIt's happened a few times that after catching a pokemon the pokeball just lays there and I can't click on it to register
- 2bitencryption 10y agoDon't think it'd be solved by local caching. All that logic should be remote anyway. The local client shouldn't decide if a Pokemon was caught or not, the server should. What the client should be doing is gracefully reconnecting and picking up at the state it left off in... which it certainly is NOT doing right now.