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Not really thought about unity in particular, but we do have game ui as a potential use-case.
by grokys 10y ago
Not really thought about unity in particular, but we do have game ui as a potential use-case.
- johnhattan 10y agoWould this potentially work with Monogame, as that's built on the same framework?
- grokys 10y agoHonestly - no idea. However our backends are pluggable so in theory you should be able to adapt it. However, I imagine our performance at the moment exclude use in games. It's something that needs to be optimized.
- c-smile 10y agoWhat graphics backend do you use there? If you want it to be used in games then on Windows, for example, Direct2D is the only reasonable option. It will allow to render UI on layers inside DirectX 3D scenes: http://sciter.com/sciter-and-directx/ http://sciter.com/sciter-and-directx/
- grokys 10y agoYep, we have a Direct2D backend (in fact that's our main one - the others are lagging behind a little)