3 ms·
The Archimedes' performance was astonishing at the time. It was amazing to see Zarch [1] in 1987, when games were mainly sprites [2] (with important exceptions
by robotresearcher 10y ago
The Archimedes' performance was astonishing at the time. It was amazing to see Zarch [1] in 1987, when games were mainly sprites [2] (with important exceptions like Elite).
[1] https://www.youtube.com/watch?v=MNXypBxNGMo https://www.youtube.com/watch?v=MNXypBxNGMo
[2] https://www.youtube.com/watch?v=p0T03sFX_yM https://www.youtube.com/watch?v=p0T03sFX_yM
- contingencies 10y agoI remember seeing a spiritual successor of that game (helicopter though, I think) on an Amiga in the early 1990s. It was still impressive. Also, just noticed that the UI of Wasteland (1988) [1] in that video looked hugely like Infocom's Battletech: The Crescent Hawk's Inception (1988) [2] but I can find no documented link or engine reference. [1] https://en.wikipedia.org/wiki/Wasteland_(video_game) https://en.wikipedia.org/wiki/Wasteland_(video_game) [2] https://en.wikipedia.org/wiki/BattleTech:_The_Crescent_Hawk%27s_Inception https://en.wikipedia.org/wiki/BattleTech:_The_Crescent_Hawk%...
- robotresearcher 10y agoVirus was a port of Zarch to Amiga and ST. I don't recall the amiga version but the ST one was much less smooth than the Archimedes and would bog down with a couple of agents onscreen.
- mjg59 10y agoThe helicopter game was probably Zeewolf (https://en.wikipedia.org/wiki/Zeewolf https://en.wikipedia.org/wiki/Zeewolf)?
- contingencies 10y agoYep.
- deleted 10y ago[deleted]
- Yuioup 10y agoThe UI of Wasteland is also heavily inspired by the Bard's Tale: http://1.bp.blogspot.com/_I182g1bK2Yw/TB7VkCdM-yI/AAAAAAAAAlQ/IP91dHzY2Gs/s1600/sage.GIF http://1.bp.blogspot.com/_I182g1bK2Yw/TB7VkCdM-yI/AAAAAAAAAl...
- lttlrck 10y agoZarch was the first game I played where a mouse was mandatory.