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> I'm going to code like crazy to get my game ready to go, just in case. You'd be crazy not to. Some people consider the App Store a gold mine, and while you
by Batsu 17y ago
> I'm going to code like crazy to get my game ready to go, just in case.
You'd be crazy not to.
Some people consider the App Store a gold mine, and while you might not actually make a fortune, being an item from the all-time lowest selection of apps will be a good thing.
- allenbrunson 17y agoYeah, I'm excited about this. I already got my game working on the iPad simulator several weeks ago. There are a few minor details to work out, nothing show-stopping. I stopped working on it, because I assumed that Apple wasn't going to let third-party apps on the iPad until well after the hardware was available. Now they drop this bombshell in my lap. A lot of people are worried about not being able to test on real hardware. I'm not, really. My game doesn't make use of any advanced hardware features. I'm always careful about which API calls I use. The iPhone simulator has always worked very well for me, so I'm guessing the iPad simulator is also going to be good to me as well. I'm still not convinced that they are going to let absolutely everybody in on the first day. My guess is they will pick a few promising apps and shepherd them through the review process. So, fingers crossed.