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WebRTC Data Channels http://www.html5rocks.com/en/tutorials/webrtc/datachannels/ http://www.html5rocks.com/en/tutorials/webrtc/datachannels/ let you freely mix
by lallysingh 10y ago
WebRTC Data Channels http://www.html5rocks.com/en/tutorials/webrtc/datachannels/ http://www.html5rocks.com/en/tutorials/webrtc/datachannels/ let you freely mix reliable and unreliable data. I donno if there's any bindings from the webrtc library to unity yet.
EDIT: https://www.assetstore.unity3d.com/en/#!/content/47846 https://www.assetstore.unity3d.com/en/#!/content/47846
- 15155 10y agoTangentially: does anyone know of any great server-side implementations of this? So that a regular server could be a WebRTC peer?
- lallysingh 10y ago... it's peer to peer ... the server acts like a peer... the same code can run for both peers ... So you can choose any webrtc binding for any language you use server side.
- 15155 10y agoYes, sure. Incidentally, I haven't found any decent WebRTC bindings that aren't tightly wound to browsers.