5 ms·
Part of why Tribes was such an incredible experience was it had 64 player servers. The maps were constant chaos. Haven't quite experienced anything like that si
by stevebmark 10y ago
Part of why Tribes was such an incredible experience was it had 64 player servers. The maps were constant chaos. Haven't quite experienced anything like that since.
- mey 10y agoPlanetSide and PlanetSide 2. While hard to get into, when platoon level operations are at their best it's something I've yet to experience in another game. I expect Eve would be the other example, but with time dilation and combat mechanics, the game is more strategic than tactical in my understanding.
- stincity 10y agoPS2 still going strong? I thought they were combining server populations to help increase the size of each remaining server.
- ECrownofFire 10y agoIt just recently had a major update so people can build their own bases and stuff now.
- stincity 10y agoInteresting, maybe I should get back into it.
- musha68k 10y agoPlanetside 2 IMHO is the best Starsiege Tribes yet.
- 15155 10y agoPlanetSide was by far the most unique shooter I've played. Easily my favorite game, to date. The level of camaraderie, intensity, found in large outfit/platoon fights was unparalleled. PlanetSide 2 can't compare. It's really a shame that the game had to go downhill like it did. SOE has a habit of killing incredible games.
- sleepybrett 10y agoThe battlefield series tends to support a large number of players on very large maps. No jetpack assisted skiing though.
- raisedbyninjas 10y agoBattlefield 1942 came out 4 years later. Although it was incredible fun too. Its network code was infamous. Unloading entire magazines at point blank range was certainly no guarantee that you'd even scratch your target.
- zump 10y agoBF1942 is still the best game ever, though 64 player servers were not practical. 32 player games were amazing fun. I hope I can one day find its spiritual successor.