4 ms·
imgui is great, but I have a bit of an allergy on C++. There's Nuklear https://github.com/vurtun/nuklear https://github.com/vurtun/nuklear which is a re-take o
by Keyframe 10y ago
imgui is great, but I have a bit of an allergy on C++. There's Nuklear https://github.com/vurtun/nuklear https://github.com/vurtun/nuklear which is a re-take on it, but in ANSI C. It's interesting to see GUI rendering takes so much of your processing time slot, or is it that everything else is so little?
- bengarney 10y agoGUI is slow primarily because of naive uploading of six video frames sixty times per second. Not a detail that mattered for this initial work. It should take almost no time with a smarter implementation.
- Keyframe 10y agoAh, so you're counting video upload to texture and render of it as part of GUI cycle? Number makes sense then. You're basicaly redrawing whole gui each frame along with video texture and uploading/updating that texture at 60fps.