3 ms·
There's also less to render, if you only render where you're looking. You can render lod proportional to retina receptor density. Can be done with eye-tracking
by hyperpallium 10y ago
There's also less to render, if you only render where you're looking. You can render lod proportional to retina receptor density.
Can be done with eye-tracking, or contact lenses.
Big the big problem is latency: it has to be even quicker than what current VR headsets can get away with, especially for saccades.
We may have direct visual neural implants before we have that.