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Interesting, nice work. Were you inspired by Mojang's cancelled 0x10ᶜ? https://en.wikipedia.org/wiki/0x10c https://en.wikipedia.org/wiki/0x10c I see the fan ve
by jsingleton 10y ago
Interesting, nice work. Were you inspired by Mojang's cancelled 0x10ᶜ? https://en.wikipedia.org/wiki/0x10c https://en.wikipedia.org/wiki/0x10c
I see the fan version released a v0.1 a couple of days ago. https://github.com/trillek-team/tec/releases https://github.com/trillek-team/tec/releases
- technomancy 10y agoI heard about 0x10ᶜ after I had been working on Bussard for a while. There are similarities, but they are accidental. I specifically want my game not to include combat, and while early on I thought it would be an open-world thing, as it's progressed I've decided it would be a lot more compelling with a good story behind it. I may end up having an assembly language in the game, but it would be one of many languages rather than the only one.