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Author/submitter here - just some context for HN, we make consumer software aimed at non-programmers, so the post is written to that audience. I think there's s
by AshleysBrain 10y ago
Author/submitter here - just some context for HN, we make consumer software aimed at non-programmers, so the post is written to that audience. I think there's still interesting insight for other developers there though.
- k__ 10y agoHow do you cope with the amount of assets games of today want to ship?
- versteegen 10y agoThanks, this post is also very useful to me as a hobbist working on a FLOSS game (RPG) construction engine. I hadn't heard of Cordova or of the ability to run Win 10 universal apps on XBox One and web apps on Wii U. Sounds like it might be a good idea to port from native desktop to HTML5/JS using emscripten, and then port that to these non-desktop platforms. Was there much work involved in porting to XBone or Wii U? In [1] you wrote It's not clear whether this UWP app support is actually intended for games publishing, whether game UWP apps will be accepted for the Xbox, or if you're meant to use some other publishing option. Do you know any more about that now? [1] https://www.scirra.com/blog/ashley/26/run-your-construct-2-games-as-xbox-one-apps https://www.scirra.com/blog/ashley/26/run-your-construct-2-g...
- AshleysBrain 10y agoThe "it's not clear" quote was just excessive caution when Microsoft announced Xbox One support. It's turned out fine!