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Do you find it disrespectful that the Axis can win in a game of Axis and Allies? Games are fundamentally open-ended by their nature. They cannot accurately repr
by Retra 10y ago
Do you find it disrespectful that the Axis can win in a game of Axis and Allies? Games are fundamentally open-ended by their nature. They cannot accurately represent history because history is not open-ended. That is in fact the defining characteristic of history, and it stands in direct contradiction to the concept of a game.
And this is an advertisement for a game. Complaining about it not being serious enough is not really that different from complaining that alcohol commercials don't show enough drunk driving accidents.
- int_19h 10y agoThey can, however, try to accurately represent history at the beginning of the conflict (or at the first point that is shown in the game). In truth, though, this is a very weak argument as far as WW2 (and probably the upcoming WW1) games go, because they tend to have a storyline that largely follows the actual historical development - i.e. "Axis cannot win" - but with some considerable liberties. That, yes, can be kinda disrespectful in some cases.
- mercurial 10y ago> Complaining about it not being serious enough is not really that different from complaining that alcohol commercials don't show enough drunk driving accidents. It's a complaint that is biased in a particular direction. How would you feel if, in an alternate reality where Europe is the dominant power, you had a game about the US war of independence with US forces as DLC?
- Retra 10y agoI wouldn't have a problem with it. (And I'm really not saying that just to win an argument.) It would be odd, for sure, but no more odd than having Abraham Lincoln fight vampires.