3 ms·
Yep, it's possible to do multi-GPU without SLI/CF in DX12 _if_ the game engine goes out of its way handle all the workloads explicitly. http://www.anandtech.co
by jsheard 10y ago
Yep, it's possible to do multi-GPU without SLI/CF in DX12 _if_ the game engine goes out of its way handle all the workloads explicitly.
http://www.anandtech.com/show/10067/ashes-of-the-singularity-revisited-beta/4 http://www.anandtech.com/show/10067/ashes-of-the-singularity...
I don't expect many developers to actually use this functionality though - it's a lot of work to only benefit a tiny minority of users.