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But some of these values have to be reserved for those extra colors in the wide gamut colorspace. And sRGB just fits in that range. That's why to truly take adv
by vladdanilov 10y ago
But some of these values have to be reserved for those extra colors in the wide gamut colorspace. And sRGB just fits in that range. That's why to truly take advantage of the wide gamut, the whole rendering process from a software through a GPU to an output device has to be at least 10 bits per channel (relying on what's being widely adopted). Otherwise, customers will be missing out with almost all available content.