4 ms·
We've gotten several reports of this, and this is exactly why we wanted to get some wider testing. Hopefully we'll figure this out and get a patch in soon. In t
by metajack 10y ago
We've gotten several reports of this, and this is exactly why we wanted to get some wider testing. Hopefully we'll figure this out and get a patch in soon. In the meantime, the suggested workaround will get you going I think at the expense of some rendering performance.
- kaiha 10y agoDoes this mean that Webrender should also work with OpenGL < 3.0? That would be nice.