3 ms·
It also seems to have parallels to Apple's OpenGL implementation which, if the hardware doesn't support the required functionality, falls back to software rende
by Kristine1975 10y ago
It also seems to have parallels to Apple's OpenGL implementation which, if the hardware doesn't support the required functionality, falls back to software rendering. It uses LLVM to dynamically generate machine code.
It's also dead slow (obviously).
- frou_dh 10y agoNotably, that was a very early use of LLVM, before LLVM was well known, wasn't it? Mid 2000s?