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Resolution is the reason I haven't bought one yet. When the 'in-world' resolution can match 1920x1200 at 2ft then it will replace my 3 monitors otherwise it's
by noir_lord 10y ago
Resolution is the reason I haven't bought one yet.
When the 'in-world' resolution can match 1920x1200 at 2ft then it will replace my 3 monitors otherwise it's a headache inducing experience.
If the technology takes off and follows the usual S-curve I think we'll have that inside 5 years.
- stcredzero 10y agoWhen the 'in-world' resolution can match 1920x1200 at 2ft Sitting about 2 ft from my 24" monitor at work, I'd estimate that it would take 9 such monitors to get to around the same field of view in my HTC Vive. So you're talking about 5760x3600 pixels there. Maybe we're going to need iris tracking as an optimization? That's a lot of pixels to push at 90 Hz.
- noir_lord 10y ago> That's a lot of pixels to push at 90 Hz. It is but considering the current pace of GPU development it's what 5-6 years away on the really high end and maybe 7-8 on the midrange $200 cards. VR has already re-invigorated the competition between AMD/nVidia as they both want to get a foothold in the potential new market, interesting times.