3 ms·
Oy. That reminds me a bit of the SPUs on the PS3 where you had only 256kb of local memory and had to DMA everything in/out. How do you deal with MMUs? Do you j
by vvanders 10y ago
Oy.
That reminds me a bit of the SPUs on the PS3 where you had only 256kb of local memory and had to DMA everything in/out. How do you deal with MMUs? Do you just manually map each DRAM bank to a specific task and not even try to share them?
- Jweb_Guru 10y ago> How do you deal with MMUs? Do you just manually map each DRAM bank to a specific task and not even try to share them? Pretty much.
- vvanders 10y agoOh man, fun times. Thanks for the insight, seems like an interesting space. I've done the 8-bit micros which are somewhat hard-realtime but never something at a larger scale.