3 ms·
Does that impact what type of memory topologies that you use too(I.E. SRAM only)? I've only done soft-realtime and disabling caches sounds crazy to me on anyth
by vvanders 10y ago
Does that impact what type of memory topologies that you use too(I.E. SRAM only)?
I've only done soft-realtime and disabling caches sounds crazy to me on anything reasonably fast.
- Jweb_Guru 10y agoUnless you can fit your entire application into faster RAM, you usually can't do SRAM only. And yes, it is crazy, but hard realtime is a whole different ballgame. Fortunately, your actual deadlines are usually pretty lenient, and you can often devote the core to a single task, so being slow isn't as big of a concern as you'd think. Another common thing you can do is maintain an SRAM scratchpad or two, sometimes with dedicated circuitry for handling the really latency-critical part, so you have full control over what goes in cache.
- vvanders 10y agoOy. That reminds me a bit of the SPUs on the PS3 where you had only 256kb of local memory and had to DMA everything in/out. How do you deal with MMUs? Do you just manually map each DRAM bank to a specific task and not even try to share them?
- Jweb_Guru 10y ago> How do you deal with MMUs? Do you just manually map each DRAM bank to a specific task and not even try to share them? Pretty much.
- vvanders 10y agoOh man, fun times. Thanks for the insight, seems like an interesting space. I've done the 8-bit micros which are somewhat hard-realtime but never something at a larger scale.